General AI Challenge - Round One: Gradual Learning

نویسندگان

  • Jan Feyereisl
  • Matej Nikl
  • Martin Poliak
  • Martin Stransky
  • Michal Vlasak
چکیده

The General AI Challenge is an initiative to encourage the wider artificial intelligence community to focus on important problems in building intelligent machines with more general scope than is currently possible. The challenge comprises of multiple rounds, with the first round focusing on gradual learning, i.e. the ability to re-use already learned knowledge for efficiently learning to solve subsequent problems. In this article, we will present details of the first round of the challenge, its inspiration and aims. We also outline a more formal description of the challenge and present a preliminary analysis of its curriculum, based on ideas from computational mechanics. We believe, that such formalism will allow for a more principled approach towards investigating tasks in the challenge, building new curricula and for potentially improving consequent challenge rounds.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

The Arcade Learning Environment: An Evaluation Platform for General Agents

In this article we introduce the Arcade Learning Environment (ALE): both a challenge problem and a platform and methodology for evaluating the development of general, domain-independent AI technology. ALE provides an interface to hundreds of Atari 2600 game environments, each one different, interesting, and designed to be a challenge for human players. ALE presents significant research challeng...

متن کامل

The Arcade Learning Environment: An Evaluation Platform for General Agents (Extended Abstract)

In this extended abstract we introduce the Arcade Learning Environment (ALE): both a challenge problem and a platform and methodology for evaluating the development of general, domainindependent AI technology. ALE provides an interface to hundreds of Atari 2600 game environments, each one different, interesting, and designed to be a challenge for human players. ALE presents significant research...

متن کامل

General Game Playing in AI Research and Education

Introduced in 2005 as a new AI Challenge and Competition, general game playing has quickly evolved into an established research area. More recently it is also gaining popularity as a useful addition to AI curricula at universities around the world. The first part of this paper will survey the research landscape of general game playing, which covers a broad range of classic AI topics, including ...

متن کامل

Reasoning with Deep Learning: an Open Challenge

Building machines capable of performing automated reasoning is one of the most complex but fascinating challenges in AI. In particular, providing an effective integration of learning and reasoning mechanisms is a long-standing research problem at the intersection of many different areas, such as machine learning, cognitive neuroscience, psychology, linguistic, and logic. The recent breakthrough...

متن کامل

General Video Game Playing

One of the grand challenges of AI is to create general intelligence: an agent that can excel at many tasks, not just one. In the area of games, this has given rise to the challenge of General Game Playing (GGP). In GGP, the game (typically a turn-taking board game) is defined declaratively in terms of the logic of the game (what happens when a move is made, how the scoring system works, how the...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • CoRR

دوره abs/1708.05346  شماره 

صفحات  -

تاریخ انتشار 2017